“The Vulkan API will enable us to make improvements on workload through Dynamic Texture Indexing to reduce CPU cost, and Dynamic Resolution and AsyncCompute to reduce GPU cost.” developers at Ubisoft further added. When the patch is released, you will be able to choose between either launcher. Developers have reminded us that they are in the process of “tweaking and testing Vulkan” so some players might feel “no change or potentially decreased performance”. The Vulkan API provides several advantages over DirectX 11, which improves the performance of Rainbow Six Siege. The upcoming patch will allow players to choose the newer API or use the older DirectX 11 version.
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